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The Call of Duty: World at War Map Pack

Category - Misc | Author - Odin | Sunday 12 April 2009 - 16:05:55

The Call of Duty: World at War Map Pack 1 expands the addictive COD multiplayer experience with four new maps. Players fight through the burning streets of Berlin in “Nightfire” and take up battle positions in fortified Japanese bunkers in "Knee Deep." “Station” offers a bombed out underground train station, and the Nazi Zombies return in “Verrückt” (Zombie Asylum) featuring more weapons, new Perks-a-Cola machines and electroshock defenses.

Description
Patch v1.4 + Map Pack 1 for Call of Duty: World at War. Included are the following enhancements: • 3 new Multiplayer maps: Knee Deep, Nightfire, Station!
• Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
• Improved spawning logic.
• Auto balancing improvements. Players are no longer auto balanced while completing objectives.
• Mods: IWD’s can be placed in the usermaps folder.
• Mods: Hold Breath / Sprint functions as intended.
• Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
• Fixed lag caused by shooting at tanks.
• All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
• Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
• Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
• Martyrdom no longer causes direct impact deaths in Hardcore modes.
• “Bayonet jumping” has been disabled.



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